when it comes to the issue, I think there are several parts that are involve, first of all would be the skills that I need to start and finish this capstone with the 3D idea that I have. I only took one 3D class which was the introduction class lass semester and I have three of them this semester but these are just start and there are too many things that I do not know about them and for relying on this skill for doing a big project like capstone it is so scary, then next one is time, which if I wait till I gain more skill I will be out of time, resources like what kind of mentor I want to choose is another issue however not as big as other two. I do not think I would have problem with budget since it is years that I am working and running a family so those experience will help me here for sure.
Tuesday, September 27, 2011
Tuesday, September 20, 2011
Secondary Mentor
I think secondary mentor role is basically to help student and the first mentor in the area that second mentor is needed. For example I said I am looking to do some Architected 3D modeling so first mentor would be Albert or Clint that are expert on 3D and then secondary mentor can be somebody from engineering school with more knowledge about Architect than 3D. I think it won't be very good if both mentor that we choose are expert in one area, like both are expert in 3D so then there is no point of having secondary mentor to me, meanwhile it can cause some not wanted conflict between all three too. I exactly have no name for secondary mentor but if I choose to have one I will go with some one from engineering department or somebody from industry.
Mentor Profile
I am still struggling with my idea about capstone however it is definitely a 3D production which goes under two category that I am interested, short 3D Animation, or Modeling. Whatsoever I have in my mind and I am pretty interested about it is a Architected Model. I was thinking maybe a city modeling, not exactly complete city and entire town but part of it like down town of Indianapolis, or Carmel, or just Modeling a specific building, not exactly famous one but valuable in Architected view. There are different component that I am looking to choose mentor which goes in this categories. I think mentor has to be knowledgeable but also to know how to transfer this knowledge to the student to, I know this is not going to be a one by one teacher student class but still this transformation of information will happened. I think mentor has to be little flexible and not very stone minded and let student to play their role. Availability of mentor is something important too, and how he can play a major role to decrease the stress level for student is something important too. But most important for me is how much I can and I am comfortable with him or her, personally I do not need to be buddy with my mentor and this is not what I mean by comfort but having a warm relationship during capstone process would be so helpful for student. Mentors that are in my mind are: Albert, and Clint so far, I know Mattew Power is amazing but he is already out of time. I had and have classes with all three of them and I am very comfortable working with them, they all are very knowledgeable and very friendly and great project managers. All are very expert on what they are doing about 3D, specially Modeling and short Animation.
I still did not talk with any of them but have plan to have meeting with Albert and Clint at least till next week to see how this will work for me and them.
Tuesday, September 13, 2011
Peer Capstone
Hi, I think i want to do something with 3D as i mentioned it before in my capstone idea too. I would like to do short animation but i have no idea what exactly I am suppose to do or even I am capable to do it. I had a introduction class last semester in 3D and I have three advance class this semester and of course next one but still I am so confused. I think anybody who is interested to do 3D for their capstone would be a great match as a group.So far I sent an email for Jacob Ritter, Brandon Robert, and Samantha Tarkington since they are working on 3D too, so iI thought it would be a group to start and learn from each other knowledge and experiences.
Monday, August 29, 2011
What is Capstone?
Capstone is a final work project that in our case a student will submit it to the University as a result of finishing all required courses to get his or her degree. It will show that after all these years and taking all theses courses what really student learned and how basically he or she can sell themselves to the industry or any other field that apply to the situation. I personally think it is very important and will reflect what we have done during this years. Also it will show and reflects how we arrange our time and assets and tools to make most of it. I believe managing a capstone is as hard as managing a real project at a real company so it definitely will show our ability. There are very smart people with amazing ideas but they have just the idea and never can make it real or it is so big and expensive for any company to make those ideas in to reality. So just having a great idea is not everything, how to make it practical with least amount of time, energy and money is more important, I think capstone will teach us or hopefully make us ready for such a thing in the real world.
having two semester to finish it is important, at least one semester to complete the idea, put it on a paper and make a schedule for all we need, and then second semester to start it practically and make it done.
Capstone Ideas
I do not know what exactly I want to do with my capstone, however I have a raw ideas in my mind. Since I am a New Media student and my focus and concern is most on 3D Animation I would like to do something with it. Theses ideas can be really different even though I know that 3D is my concern.
1- Making an Animation, this can be really a pain, specially for little time that I have, but it can be very very short animation to show basically my power over the concept and how I know to do it.
2- Can be a 3D modeling, which this can be a character modeling, which I like it mostly or can be some modeling in Science field.
3- Creating a scene from scratch at 3D softwares like Maya and then lightening it and texturing.
Since modeling, lightening are part of an Animation, they can be a great opportunity for me to show to viewer of my product that how much I do know about this stuff, and basically make me closer to getting a job at the field.
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